

They are the USS Enterprise for the Americans and the Kuznetsov for the Soviets.Īdvertisement: This game contains examples of: Artificial Stupidity: The AI sucks at logistics, no matter what difficulty they are set at: The AI will never place a second FOB, even if their deck has one. There are larger ships on the strategic map that dont show up in battle. The biggest ships available are the Japanese Kongo class destroyers for BLUFOR and the Soviet Udaloy 2 and Sovremenny class destroyers for REDFOR. The main addition to this version of the game is the introduction of naval combat, although it stays more to the littoral side of things. The game has multiplayer matches from 1v1 to 10v10, as well as a campaign mode playable in 1v1 or versus the AI.Īdvertisement: The gameplay is similar to that of the previous game, involving ordering your units to capture territory and engage the enemy whilst managing your troops supplies and ammunition levels, with the addition of the ability to control aircraft.Īs such, gaining air superiority is a vital part of winning any battle. The gameplay is built around commanding a combined-arms force of forces from either side, choosing your arsenal from a vast array of pretty much every unit fielded by the in-game nations. This version of the game changes the setting from the European front to East Asia, and includes Chinese, Korean (of both flavours), Japanese, Australian and other forces in that sphere of influence.

The most powerful artillery pieces in the game tend to carry only one or two shots before they need to be resupplied, making them useless for suppressive fire, or if you need an actual artillery barrage.
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